Apr 16, 2021
Mark Iversen (Creative Director) sits down with Jeff in the virtual studio as they discuss storytelling, development cycles, funding a small studio with a high budget, and why there is no separation of video games and art, like movies and films.
Also, Jeff never found out what game Mark was trying to tell him with the...
Apr 9, 2021
In lieu of our normal episode this week, we've got our first roundtable discussion with developers! Matt Tardiff from A Crooked Heart and Matt Meyer from Beacon Pines sit with Jeff and discuss...everything.
You can find the first half of the episode on YouTube here:
https://www.youtube.com/watch?v=OyB0VH6-J3U
More...
Apr 2, 2021
With an abundance of early access Roguelike titles out in the world, Passtech Games' first foray into the genre is an absolute slam dunk. Curse of the Dead Gods has received a lot of acclaim as the newest roguelike on the block, and with good reason.
Margaux Saly from Passtech Games joins Jeff in the virtual studio as...
Mar 26, 2021
Jeff finally gets to nerd out about board games with Wesley Woodbury, the single member of FunDaMental Games. With several successful Kickstarter campaigns under his belt, Wesley shares his design process as well as his advice for new crowdfunding campaigns.
You can find FunDaMental Games' newest Kickstarter...
Mar 19, 2021
We hope you have your Renaissance Fair outfit handy, as Becky Cunningham from Velvet Cupcake Games tells us about her Kickstarter-funded game Made Marion, Robin Hood mythos, and working with the RenPy Engine.
Made Marion is a romantic Visual Novel inspired by the legends of Robin Hood. You can find out more about their...