Apr 30, 2021
Shaun Williams joins us from Blackpool as we talk about the struggles as a solo developer, making great horror games, and the Early Access model for game releases.
Apr 25, 2021
Sorry for the late episode! Not only did Jeff's internet go out for the week, but Jeff's Air conditioning also went out and he's basically been miserable.
Jeff is joined by Anton Velmozhnyi from Mana Potion Studios as they discuss rebranding from a Flash game studio to making their first 3D and Unity-based title,...
Apr 16, 2021
Mark Iversen (Creative Director) sits down with Jeff in the virtual studio as they discuss storytelling, development cycles, funding a small studio with a high budget, and why there is no separation of video games and art, like movies and films.
Also, Jeff never found out what game Mark was trying to tell him with the...
Apr 9, 2021
In lieu of our normal episode this week, we've got our first roundtable discussion with developers! Matt Tardiff from A Crooked Heart and Matt Meyer from Beacon Pines sit with Jeff and discuss...everything.
You can find the first half of the episode on YouTube here:
Apr 2, 2021
With an abundance of early access Roguelike titles out in the world, Passtech Games' first foray into the genre is an absolute slam dunk. Curse of the Dead Gods has received a lot of acclaim as the newest roguelike on the block, and with good reason.
Margaux Saly from Passtech Games joins Jeff in the virtual studio as...